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non_blocking_adapter.hpp - Hosted on DriveHQ Cloud IT Platform
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Ruta de la carpeta: \\game3dprogramming\materials\GameFactory\GameFactoryDemo\references\boost_1_35_0\boost\iostreams\detail\adapter\non_blocking_adapter.hpp
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// (C) Copyright 2008 CodeRage, LLC (turkanis at coderage dot com) // (C) Copyright 2005-2007 Jonathan Turkanis // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt.) // See http://www.boost.org/libs/iostreams for documentation. #ifndef BOOST_IOSTREAMS_DETAIL_NON_BLOCKING_ADAPTER_HPP_INCLUDED #define BOOST_IOSTREAMS_DETAIL_NON_BLOCKING_ADAPTER_HPP_INCLUDED #include
// streamsize, seekdir, openmode. #include
#include
#include
#include
namespace boost { namespace iostreams { template
class non_blocking_adapter { public: typedef typename char_type_of
::type char_type; struct category : mode_of
::type, device_tag { }; explicit non_blocking_adapter(Device& dev) : device_(dev) { } std::streamsize read(char_type* s, std::streamsize n) { std::streamsize result = 0; while (result < n) { std::streamsize amt = iostreams::read(device_, s, n); if (amt == -1) break; result += amt; } return result != 0 ? result : -1; } std::streamsize write(const char_type* s, std::streamsize n) { std::streamsize result = 0; while (result < n) { std::streamsize amt = iostreams::write(device_, s + result, n - result); result += amt; } return result; } std::streampos seek( stream_offset off, BOOST_IOS::seekdir way, BOOST_IOS::openmode which = BOOST_IOS::in | BOOST_IOS::out ) { return iostreams::seek(device_, off, way, which); } public: non_blocking_adapter& operator=(const non_blocking_adapter&); Device& device_; }; } } // End namespace iostreams. #endif // #ifndef BOOST_IOSTREAMS_DETAIL_NON_BLOCKING_ADAPTER_HPP_INCLUDED
non_blocking_adapter.hpp
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