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codecvt.hpp - Hosted on DriveHQ Cloud IT Platform
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Ruta de la carpeta: \\game3dprogramming\materials\GameFactory\GameFactoryDemo\references\boost_1_35_0\boost\iostreams\detail\config\codecvt.hpp
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// (C) Copyright 2008 CodeRage, LLC (turkanis at coderage dot com) // (C) Copyright 2003-2007 Jonathan Turkanis // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt.) // See http://www.boost.org/libs/iostreams for documentation. #ifndef BOOST_IOSTREAMS_DETAIL_CONFIG_CODECVT_HPP_INCLUDED #define BOOST_IOSTREAMS_DETAIL_CONFIG_CODECVT_HPP_INCLUDED #include
#include
#include
#include
#if defined(_MSC_VER) && (_MSC_VER >= 1020) # pragma once #endif //------------------Support for codecvt with user-defined state types---------// #if defined(__MSL_CPP__) || defined(__LIBCOMO__) || \ BOOST_WORKAROUND(_STLPORT_VERSION, <= 0x450) \ /**/ # define BOOST_IOSTREAMS_NO_PRIMARY_CODECVT_DEFINITION #endif #if defined(__GLIBCPP__) || defined(__GLIBCXX__) || \ BOOST_WORKAROUND(_STLPORT_VERSION, > 0x450) \ /**/ # define BOOST_IOSTREAMS_EMPTY_PRIMARY_CODECVT_DEFINITION #endif //------------------Check for codecvt ctor taking a reference count-----------// #if BOOST_WORKAROUND(__MWERKS__, BOOST_TESTED_AT(0x3205)) || \ BOOST_WORKAROUND(_STLPORT_VERSION, < 0x461) \ /**/ # define BOOST_IOSTREAMS_NO_CODECVT_CTOR_FROM_SIZE_T #endif //------------------Normalize codecvt::length---------------------------------// #if !defined(__MSL_CPP__) && !defined(__LIBCOMO__) && \ (!defined(BOOST_RWSTD_VER) || BOOST_RWSTD_VER < 0x04010300) && \ (!defined(__MACH__) || !defined(__INTEL_COMPILER)) /**/ # define BOOST_IOSTREAMS_CODECVT_CV_QUALIFIER const #else # define BOOST_IOSTREAMS_CODECVT_CV_QUALIFIER #endif //------------------Check for codecvt::max_length-----------------------------// #if BOOST_WORKAROUND(_STLPORT_VERSION, < 0x461) # define BOOST_IOSTREAMS_NO_CODECVT_MAX_LENGTH #endif //------------------Put mbstate_t and codecvt in std--------------------------// #ifndef BOOST_IOSTREAMS_NO_LOCALE # include
#endif // From Robert Ramey's version of utf8_codecvt_facet. namespace std { #if defined(__LIBCOMO__) using ::mbstate_t; #elif defined(BOOST_DINKUMWARE_STDLIB) && !defined(__BORLANDC__) using ::mbstate_t; #elif defined(__SGI_STL_PORT) #elif defined(BOOST_NO_STDC_NAMESPACE) using ::codecvt; using ::mbstate_t; #endif } // End namespace std. #endif // #ifndef BOOST_IOSTREAMS_DETAIL_CONFIG_CODECVT_HPP_INCLUDED
codecvt.hpp
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