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Ruta de la carpeta: \\game3dprogramming\materials\GameFactory\GameFactoryDemo\references\boost_1_35_0\boost\mpl\aux_\preprocessed\msvc70\unpack_args.hpp
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// Copyright Aleksey Gurtovoy 2002-2004 // // Distributed under the Boost Software License, Version 1.0. // (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) // // Preprocessed version of "boost/mpl/unpack_args.hpp" header // -- DO NOT modify by hand! namespace boost { namespace mpl { namespace aux { template< BOOST_MPL_AUX_NTTP_DECL(int, size) > struct unpack_args_impl { template< typename F, typename Args > struct apply; }; template<> struct unpack_args_impl<0> { template< typename F, typename Args > struct apply : apply0< F > { }; }; template<> struct unpack_args_impl<1> { template< typename F, typename Args > struct apply : apply1< F , typename at_c< Args,0 >::type > { }; }; template<> struct unpack_args_impl<2> { template< typename F, typename Args > struct apply : apply2< F , typename at_c< Args,0 >::type, typename at_c< Args,1 >::type > { }; }; template<> struct unpack_args_impl<3> { template< typename F, typename Args > struct apply : apply3< F , typename at_c< Args,0 >::type, typename at_c< Args,1 >::type , typename at_c< Args,2 >::type > { }; }; template<> struct unpack_args_impl<4> { template< typename F, typename Args > struct apply : apply4< F , typename at_c< Args,0 >::type, typename at_c< Args,1 >::type , typename at_c< Args,2 >::type, typename at_c< Args,3 >::type > { }; }; template<> struct unpack_args_impl<5> { template< typename F, typename Args > struct apply : apply5< F , typename at_c< Args,0 >::type, typename at_c< Args,1 >::type , typename at_c< Args,2 >::type, typename at_c< Args,3 >::type , typename at_c< Args,4 >::type > { }; }; } template< typename F > struct unpack_args { template< typename Args > struct apply : aux::unpack_args_impl< size
::value > ::template apply< F,Args > { }; }; BOOST_MPL_AUX_PASS_THROUGH_LAMBDA_SPEC(1, unpack_args) }}
unpack_args.hpp
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