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Ruta de la carpeta: \\game3dprogramming\materials\GameFactory\GameFactoryDemo\references\boost_1_35_0\boost\mpl\aux_\preprocessed\mwcw\fold_impl.hpp
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// Copyright Aleksey Gurtovoy 2000-2004 // // Distributed under the Boost Software License, Version 1.0. // (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) // // Preprocessed version of "boost/mpl/aux_/fold_impl.hpp" header // -- DO NOT modify by hand! namespace boost { namespace mpl { namespace aux { /// forward declaration template< int N , typename First , typename Last , typename State , typename ForwardOp > struct fold_impl; template< typename First , typename Last , typename State , typename ForwardOp > struct fold_impl< 0,First,Last,State,ForwardOp > { typedef First iter0; typedef State state0; typedef state0 state; typedef iter0 iterator; }; template< typename First , typename Last , typename State , typename ForwardOp > struct fold_impl< 1,First,Last,State,ForwardOp > { typedef First iter0; typedef State state0; typedef typename apply2< ForwardOp, state0, typename deref
::type >::type state1; typedef typename mpl::next
::type iter1; typedef state1 state; typedef iter1 iterator; }; template< typename First , typename Last , typename State , typename ForwardOp > struct fold_impl< 2,First,Last,State,ForwardOp > { typedef First iter0; typedef State state0; typedef typename apply2< ForwardOp, state0, typename deref
::type >::type state1; typedef typename mpl::next
::type iter1; typedef typename apply2< ForwardOp, state1, typename deref
::type >::type state2; typedef typename mpl::next
::type iter2; typedef state2 state; typedef iter2 iterator; }; template< typename First , typename Last , typename State , typename ForwardOp > struct fold_impl< 3,First,Last,State,ForwardOp > { typedef First iter0; typedef State state0; typedef typename apply2< ForwardOp, state0, typename deref
::type >::type state1; typedef typename mpl::next
::type iter1; typedef typename apply2< ForwardOp, state1, typename deref
::type >::type state2; typedef typename mpl::next
::type iter2; typedef typename apply2< ForwardOp, state2, typename deref
::type >::type state3; typedef typename mpl::next
::type iter3; typedef state3 state; typedef iter3 iterator; }; template< typename First , typename Last , typename State , typename ForwardOp > struct fold_impl< 4,First,Last,State,ForwardOp > { typedef First iter0; typedef State state0; typedef typename apply2< ForwardOp, state0, typename deref
::type >::type state1; typedef typename mpl::next
::type iter1; typedef typename apply2< ForwardOp, state1, typename deref
::type >::type state2; typedef typename mpl::next
::type iter2; typedef typename apply2< ForwardOp, state2, typename deref
::type >::type state3; typedef typename mpl::next
::type iter3; typedef typename apply2< ForwardOp, state3, typename deref
::type >::type state4; typedef typename mpl::next
::type iter4; typedef state4 state; typedef iter4 iterator; }; template< int N , typename First , typename Last , typename State , typename ForwardOp > struct fold_impl { typedef fold_impl< 4 , First , Last , State , ForwardOp > chunk_; typedef fold_impl< ( (N - 4) < 0 ? 0 : N - 4 ) , typename chunk_::iterator , Last , typename chunk_::state , ForwardOp > res_; typedef typename res_::state state; typedef typename res_::iterator iterator; }; template< typename First , typename Last , typename State , typename ForwardOp > struct fold_impl< -1,First,Last,State,ForwardOp > : fold_impl< -1 , typename mpl::next
::type , Last , typename apply2
::type>::type , ForwardOp > { }; template< typename Last , typename State , typename ForwardOp > struct fold_impl< -1,Last,Last,State,ForwardOp > { typedef State state; typedef Last iterator; }; }}}
fold_impl.hpp
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