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Ruta de la carpeta: \\game3dprogramming\materials\GameFactory\GameFactoryDemo\references\boost_1_35_0\boost\test\utils\runtime\env\variable.hpp
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// (C) Copyright Gennadiy Rozental 2005-2007. // Distributed under the Boost Software License, Version 1.0. // (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) // See http://www.boost.org/libs/test for the library home page. // // File : $RCSfile$ // // Version : $Revision: 43798 $ // // Description : defines model of program environment variable // *************************************************************************** #ifndef BOOST_RT_ENV_VARIABLE_HPP_062604GER #define BOOST_RT_ENV_VARIABLE_HPP_062604GER // Boost.Runtime.Parameter #include
#include
#include
#include
#include
// Boost #include
namespace boost { namespace BOOST_RT_PARAM_NAMESPACE { namespace environment { // ************************************************************************** // // ************** runtime::environment::variable_data ************** // // ************************************************************************** // namespace rt_env_detail { struct variable_data : public runtime::parameter { cstring m_var_name; dstring m_global_id; argument_ptr m_value; }; } // namespace rt_env_detail // ************************************************************************** // // ************** runtime::environment::variable_base ************** // // ************************************************************************** // class variable_base { public: explicit variable_base( rt_env_detail::variable_data& data ) : m_data( &data ) {} // arguments access template
T const& value() const { return arg_value
( *m_data->m_value ); } template
void value( boost::optional
& res ) const { if( has_value() ) res = arg_value
( *m_data->m_value ); else res.reset(); } bool has_value() const { return m_data->m_value; } cstring name() const { return m_data->m_var_name; } protected: // Data members rt_env_detail::variable_data* m_data; } ; // ************************************************************************** // // ************** runtime::environment::variable ************** // // ************************************************************************** // template
class variable : public variable_base { public: // Constructors explicit variable( cstring var_name ); template
explicit variable( cstring var_name, Modifiers const& m ); explicit variable( rt_env_detail::variable_data& data ) : variable_base( data ) {} // other variable assignment void operator=( variable const& v ) { m_data = v.m_data; } // access methods T const& value() const { return variable_base::value
(); } using variable_base::value; // Value assignment template
void operator=( V const& v ) { if( !has_value() ) m_data->m_value.reset( new typed_argument
( *m_data ) ); arg_value
( *m_data->m_value ) = v; rt_env_detail::sys_write_var( m_data->m_var_name, format_stream().ref() << value() ); } }; // class variable //____________________________________________________________________________// template
inline std::basic_ostream
& operator<<( std::basic_ostream
& os, variable
const& v ) { os << v.name() << '='; if( v.has_value() ) os << v.value(); return os; } //____________________________________________________________________________// template
inline bool operator==( variable
ev, V const& v ) { return ev.has_value() && ev.value() == v; } //____________________________________________________________________________// template
inline bool operator==( V const& v, variable
ev ) { return ev.has_value() && ev.value() == v; } //____________________________________________________________________________// template
inline bool operator!=( variable
ev, V const& v ) { return !ev.has_value() || ev.value() != v; } //____________________________________________________________________________// template
inline bool operator!=( V const& v, variable
ev ) { return !ev.has_value() || ev.value() != v; } //____________________________________________________________________________// } // namespace environment } // namespace BOOST_RT_PARAM_NAMESPACE } // namespace boost // ************************************************************************** // // ************************************************************************** // // Implementation #include
// ************************************************************************** // // ************** runtime::environment::variable ************** // // ************************************************************************** // namespace boost { namespace BOOST_RT_PARAM_NAMESPACE { namespace environment { template
variable
::variable( cstring var_name ) : variable_base( environment::var
( var_name ) ) {} //____________________________________________________________________________// template
template
variable
::variable( cstring var_name, Modifiers const& m ) : variable_base( environment::var
( var_name, m ) ) {} //____________________________________________________________________________// } // namespace environment } // namespace BOOST_RT_PARAM_NAMESPACE } // namespace boost #endif // BOOST_RT_ENV_VARIABLE_HPP_062604GER
variable.hpp
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