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Ruta de la carpeta: \\game3dprogramming\materials\GameFactory\GameFactoryDemo\references\boost_1_35_0\boost\xpressive\detail\utility\chset\range_run.hpp
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/*============================================================================= Copyright (c) 2001-2003 Joel de Guzman http://spirit.sourceforge.net/ Use, modification and distribution is subject to the Boost Software License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) =============================================================================*/ #ifndef BOOST_XPRESSIVE_SPIRIT_RANGE_RUN_HPP_EAN_10_04_2005 #define BOOST_XPRESSIVE_SPIRIT_RANGE_RUN_HPP_EAN_10_04_2005 /////////////////////////////////////////////////////////////////////////////// #include
/////////////////////////////////////////////////////////////////////////////// namespace boost { namespace xpressive { namespace detail { /////////////////////////////////////////////////////////////////////////// // // range class // // Implements a closed range of values. This class is used in // the implementation of the range_run class. // // { Low level implementation detail } // { Not to be confused with spirit::range } // /////////////////////////////////////////////////////////////////////////// template
struct range { range(Char first, Char last); bool is_valid() const; bool includes(Char v) const; bool includes(range const &r) const; bool overlaps(range const &r) const; void merge(range const &r); Char first_; Char last_; }; ////////////////////////////////// template
struct range_compare { bool operator()(range
const &x, range
const &y) const { return x.first_ < y.first_; } }; /////////////////////////////////////////////////////////////////////////// // // range_run // // An implementation of a sparse bit (boolean) set. The set uses // a sorted vector of disjoint ranges. This class implements the // bare minimum essentials from which the full range of set // operators can be implemented. The set is constructed from // ranges. Internally, adjacent or overlapping ranges are // coalesced. // // range_runs are very space-economical in situations where there // are lots of ranges and a few individual disjoint values. // Searching is O(log n) where n is the number of ranges. // // { Low level implementation detail } // /////////////////////////////////////////////////////////////////////////// template
struct range_run { typedef range
range_type; typedef std::vector
run_type; typedef typename run_type::iterator iterator; typedef typename run_type::const_iterator const_iterator; void swap(range_run& rr); bool empty() const; bool test(Char v) const; template
bool test(Char v, Traits const &traits) const; void set(range_type const &r); void clear(range_type const &r); void clear(); const_iterator begin() const; const_iterator end() const; private: void merge(iterator iter, range_type const &r); run_type run_; }; }}} // namespace boost::xpressive::detail #endif
range_run.hpp
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