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Ruta de la carpeta: \\game3dprogramming\materials\DarkPuzzle\libs\bullet_sdk\Extras\COLLADA_DOM\include\dae\daeMetaAny.h
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/* * Copyright 2006 Sony Computer Entertainment Inc. * * Licensed under the SCEA Shared Source License, Version 1.0 (the "License"); you may not use this * file except in compliance with the License. You may obtain a copy of the License at: * http://research.scea.com/scea_shared_source_license.html * * Unless required by applicable law or agreed to in writing, software distributed under the License * is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or * implied. See the License for the specific language governing permissions and limitations under the * License. */ #ifndef __DAE_META_ANY_H__ #define __DAE_META_ANY_H__ #include
/** * The daeMetaAny class defines the behavior of an xs:any content model in the COLLADA Schema. */ class daeMetaAny : public daeMetaCMPolicy { public: /** * Constructor. * @param container The daeMetaElement that this policy object belongs to. * @param parent The daeMetaCMPolicy parent of this policy object. * @param odinal The ordinal value offset of this specific policy object. Used for maintaining the * correct order of child elements. * @param minO The minimum number of times this CMPolicy object must appear. This value comes from the COLLADA schema. * @param maxO The maximum number of times this CMPolicy object may appear. This value comes from the COLLADA schema. */ daeMetaAny( daeMetaElement *container, daeMetaCMPolicy *parent = NULL, daeUInt ordinal = 0, daeInt minO = 1, daeInt maxO = 1 ); ~daeMetaAny(); daeElement *placeElement( daeElement *parent, daeElement *child, daeUInt &ordinal, daeInt offset = 0, daeElement* before = NULL, daeElement *after = NULL ); daeBool removeElement(daeElement* parent, daeElement* child); daeMetaElement *findChild( daeString elementName ); void getChildren( daeElement* parent, daeElementRefArray &array ); }; #endif
daeMetaAny.h
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