x
Yes
No
Do you want to visit DriveHQ English website?
Inicio
Características
Precios
Prueba gratuita
Software cliente
Acerca de nosotros
Servidor de archivos
|
Solución de copias de seguridad
|
Servidor FTP
|
Servidor de correo electrónico
|
Alojamiento web
|
Software cliente
Servidor de archivos
Solución de copia de seguridad
Servidor FTP
Servidor de correo electrónico
Alojamiento web
Software cliente
daeStringTable.h - Hosted on DriveHQ Cloud IT Platform
Arriba
Subir
Descargar
Compartir
Publicar
Nueva carpeta
Nuevo archivo
Copiar
Cortar
Eliminar
Pegar
Clasificación
Actualizar
Ruta de la carpeta: \\game3dprogramming\materials\DarkPuzzle\libs\bullet_sdk\Extras\COLLADA_DOM\include\dae\daeStringTable.h
Girar
Efecto
Propiedad
Historial
/* * Copyright 2006 Sony Computer Entertainment Inc. * * Licensed under the SCEA Shared Source License, Version 1.0 (the "License"); you may not use this * file except in compliance with the License. You may obtain a copy of the License at: * http://research.scea.com/scea_shared_source_license.html * * Unless required by applicable law or agreed to in writing, software distributed under the License * is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or * implied. See the License for the specific language governing permissions and limitations under the * License. */ #ifndef __DAE_STRING_TABLE_H__ #define __DAE_STRING_TABLE_H__ #include
#include
/** * The @c daeStringTable is a simple string table class to hold a float list of strings * without a lot of allocations. */ class daeStringTable { public: // allocate/construct/destruct/deallocate /** * Macro that defines new and delete overrides for this class */ DAE_ALLOC; /** * Constructor which specifies fixed buffer size. * @param stringBufferSize The size of the buffer to create for string allocation. */ DLLSPEC daeStringTable(int stringBufferSize = 1024*1024); /** * Destructor. */ ~daeStringTable() { clear(); } public: // INTERFACE /** * Allocates a string from the table. * @param string
const char *
to copy into the table. * @return Returns an allocated string. */ DLLSPEC daeString allocString(daeString string); /** * Clears the storage. */ DLLSPEC void clear(); private: // MEMBERS size_t _stringBufferSize; size_t _stringBufferIndex; daeStringArray _stringBuffersList; daeString allocateBuffer(); daeString _empty; }; #endif //__DAE_STRING_TABLE_H__
daeStringTable.h
Dirección de la página
Dirección del archivo
Anterior
29/33
Siguiente
Descargar
( 1 KB )
Comments
Total ratings:
0
Average rating:
No clasificado
of 10
Would you like to comment?
Join now
, or
Logon
if you are already a member.