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daeSTLDatabase.h - Hosted on DriveHQ Cloud IT Platform
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Ruta de la carpeta: \\game3dprogramming\materials\DarkPuzzle\libs\bullet_sdk\Extras\COLLADA_DOM\include\modules\daeSTLDatabase.h
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/* * Copyright 2006 Sony Computer Entertainment Inc. * * Licensed under the SCEA Shared Source License, Version 1.0 (the "License"); you may not use this * file except in compliance with the License. You may obtain a copy of the License at: * http://research.scea.com/scea_shared_source_license.html * * Unless required by applicable law or agreed to in writing, software distributed under the License * is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or * implied. See the License for the specific language governing permissions and limitations under the * License. */ #ifndef __DAE_STLDATABASE__ #define __DAE_STLDATABASE__ #include
#include
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/** * The @c daeSTLDatabase class derives from @c daeDatabase and implements * the default database. */ class daeSTLDatabase : public daeDatabase { public: /** * Constructor */ DLLSPEC daeSTLDatabase(); /** * Destructor */ virtual DLLSPEC ~daeSTLDatabase(); public: // Element Types of all Elements virtual DLLSPEC daeUInt getTypeCount(); virtual DLLSPEC daeString getTypeName(daeUInt index); virtual DLLSPEC daeInt setMeta(daeMetaElement *_topMeta); // Documents virtual DLLSPEC daeInt insertDocument(const char *name, daeElement* dom, daeDocument** document = NULL); virtual DLLSPEC daeInt insertDocument(daeString name, daeDocument** document = NULL); virtual DLLSPEC daeInt createDocument(daeString name, daeElement* dom, daeDocument** document = NULL); virtual DLLSPEC daeInt createDocument(daeString name, daeDocument** document = NULL); virtual DLLSPEC daeInt insertDocument( daeDocument *c ); virtual DLLSPEC daeInt removeDocument(daeDocument* document); virtual DLLSPEC daeUInt getDocumentCount(); virtual DLLSPEC daeDocument* getDocument(daeUInt index); virtual DLLSPEC daeDocument* getDocument(daeString name); virtual DLLSPEC daeString getDocumentName(daeUInt index); virtual DLLSPEC daeBool isDocumentLoaded(daeString name); // Elements virtual DLLSPEC daeInt insertElement(daeDocument* document, daeElement* element); virtual DLLSPEC daeInt removeElement(daeDocument* document, daeElement* element); virtual DLLSPEC daeInt clear(); virtual DLLSPEC void validate(); virtual DLLSPEC daeUInt getElementCount(daeString name = NULL, daeString type = NULL, daeString file = NULL); virtual DLLSPEC daeInt getElement(daeElement** pElement, daeInt index, daeString name = NULL, daeString type = NULL, daeString file = NULL); // Generic Query virtual DLLSPEC daeInt queryElement(daeElement** pElement, daeString genericQuery); private: std::map< std::string, std::vector< daeElement* > > elements; //map for all elements keyed on Type std::multimap< std::string, daeElement* > elementsIDMap; //map for elements keyed on ID std::vector
documents; daeMetaElement* topMeta; daeInt insertChildren( daeDocument *c, daeElement *element ); daeInt removeChildren( daeDocument *c, daeElement *element ); }; #endif // __DAE_STLDATABASE__
daeSTLDatabase.h
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