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Ruta de la carpeta: \\game3dprogramming\materials\GameFactory\GameFactoryDemo\references\boost_1_35_0\boost\type_traits\add_reference.hpp
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// (C) Copyright Steve Cleary, Beman Dawes, Howard Hinnant & John Maddock 2000. // Use, modification and distribution are subject to the Boost Software License, // Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt). // // See http://www.boost.org/libs/type_traits for most recent version including documentation. #ifndef BOOST_TT_ADD_REFERENCE_HPP_INCLUDED #define BOOST_TT_ADD_REFERENCE_HPP_INCLUDED #include
#include
#include
// should be the last #include #include
namespace boost { namespace detail { #if defined(BOOST_NO_TEMPLATE_PARTIAL_SPECIALIZATION) && defined(BOOST_MSVC6_MEMBER_TEMPLATES) template
struct reference_adder { template
struct result_ { typedef T& type; }; }; template <> struct reference_adder
{ template
struct result_ { typedef T type; }; }; template
struct add_reference_impl { typedef typename reference_adder< ::boost::is_reference
::value >::template result_
result; typedef typename result::type type; }; #else template
struct add_reference_impl { typedef T& type; }; #ifndef BOOST_NO_TEMPLATE_PARTIAL_SPECIALIZATION BOOST_TT_AUX_TYPE_TRAIT_IMPL_PARTIAL_SPEC1_1(typename T,add_reference,T&,T&) #endif #endif // these full specialisations are always required: BOOST_TT_AUX_TYPE_TRAIT_IMPL_SPEC1(add_reference,void,void) #ifndef BOOST_NO_CV_VOID_SPECIALIZATIONS BOOST_TT_AUX_TYPE_TRAIT_IMPL_SPEC1(add_reference,void const,void const) BOOST_TT_AUX_TYPE_TRAIT_IMPL_SPEC1(add_reference,void volatile,void volatile) BOOST_TT_AUX_TYPE_TRAIT_IMPL_SPEC1(add_reference,void const volatile,void const volatile) #endif } // namespace detail BOOST_TT_AUX_TYPE_TRAIT_DEF1(add_reference,T,typename boost::detail::add_reference_impl
::type) // agurt, 07/mar/03: workaround Borland's ill-formed sensitivity to an additional // level of indirection, here #if BOOST_WORKAROUND(__BORLANDC__, < 0x600) BOOST_TT_AUX_TYPE_TRAIT_PARTIAL_SPEC1_1(typename T,add_reference,T&,T&) #endif } // namespace boost #include
#endif // BOOST_TT_ADD_REFERENCE_HPP_INCLUDED
add_reference.hpp
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