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Ruta de la carpeta: \\game3dprogramming\materials\GameFactory\GameFactoryDemo\references\luabind\luabind\detail\primitives.hpp
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// Copyright (c) 2003 Daniel Wallin and Arvid Norberg // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the "Software"), // to deal in the Software without restriction, including without limitation // the rights to use, copy, modify, merge, publish, distribute, sublicense, // and/or sell copies of the Software, and to permit persons to whom the // Software is furnished to do so, subject to the following conditions: // The above copyright notice and this permission notice shall be included // in all copies or substantial portions of the Software. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF // ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED // TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A // PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT // SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR // ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN // ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE // OR OTHER DEALINGS IN THE SOFTWARE. #ifndef LUABIND_PRIMITIVES_HPP_INCLUDED #define LUABIND_PRIMITIVES_HPP_INCLUDED #include
#include
#include
namespace luabind { namespace detail { template
struct identity { typedef T type; }; template
struct type_ {}; struct null_type {}; /* typedef char yes_t; typedef double no_t;*/ struct lua_to_cpp {}; struct cpp_to_lua {}; template
struct by_value {}; template
struct by_reference {}; template
struct by_const_reference {}; template
struct by_pointer {}; template
struct by_const_pointer {}; struct converter_policy_tag {}; struct ltstr { bool operator()(const char* s1, const char* s2) const { return std::strcmp(s1, s2) < 0; } }; inline char* dup_string(const char* s) { std::size_t l = std::strlen(s); char* c = new char[l+1]; std::copy(s, s+l+1, c); return c; } template
struct aligned { char storage[N]; }; // returns the offset added to a Derived* when cast to a Base* // TODO: return ptrdiff template
int ptr_offset(type_
, type_
) { aligned
obj; Derived* ptr = reinterpret_cast
(&obj); return int(static_cast
(static_cast
(static_cast
(ptr))) - static_cast
(static_cast
(ptr))); } }} #endif // LUABIND_PRIMITIVES_HPP_INCLUDED
primitives.hpp
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