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CEGUIItemListBaseProperties.h - Hosted on DriveHQ Cloud IT Platform
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Ruta de la carpeta: \\game3dprogramming\materials\GameFactory\GameFactoryDemo\references\ogre\include\CEGUI\elements\CEGUIItemListBaseProperties.h
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/*********************************************************************** filename: CEGUIItemListBaseProperties.h created: 5/4/2005 author: Tomas Lindquist Olsen (based on code by Paul D Turner) *************************************************************************/ /*************************************************************************** * Copyright (C) 2004 - 2006 Paul D Turner & The CEGUI Development Team * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. * IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR * OTHER DEALINGS IN THE SOFTWARE. ***************************************************************************/ #ifndef _CEGUIItemListBaseProperties_h_ #define _CEGUIItemListBaseProperties_h_ #include "CEGUIProperty.h" // Start of CEGUI namespace section namespace CEGUI { // Start of ItemListBaseProperties namespace section /*! \brief Namespace containing all classes that make up the properties interface for the ItemListBase class */ namespace ItemListBaseProperties { /*! \brief Property to access the state of the auto resize enabled setting. \par Usage: - Name: AutoResizeEnabled - Format: "[text]". \par Where [Text] is: - "True" to indicate that auto resizing is enabled. - "False" to indicate that auto resizing is disabled. */ class AutoResizeEnabled : public Property { public: AutoResizeEnabled() : Property( "AutoResizeEnabled", "Property to get/set the state of the auto resizing enabled setting for the ItemListBase. Value is either \"True\" or \"False\".", "False") {} String get(const PropertyReceiver* receiver) const; void set(PropertyReceiver* receiver, const String& value); }; /*! \brief Property to access the state of the sorting enabled setting. \par Usage: - Name: SortEnabled - Format: "[text]". \par Where [Text] is: - "True" to indicate that sorting is enabled. - "False" to indicate that sorting is disabled. */ class SortEnabled : public Property { public: SortEnabled() : Property( "SortEnabled", "Property to get/set the state of the sorting enabled setting for the ItemListBase. Value is either \"True\" or \"False\".", "False") {} String get(const PropertyReceiver* receiver) const; void set(PropertyReceiver* receiver, const String& value); }; /*! \brief Property to access the sorting mode. \par Usage: - Name: SortMode - Format: "[text]". \par Where [Text] is: - "Ascending" to use ascending sorting. - "Descending" to use descending sorting. - "UserSort" to use a user specifed callback as sorting function, defaults to ascending sorting if no user callback has been specified by the application. */ class SortMode : public Property { public: SortMode() : Property( "SortMode", "Property to get/set the sorting mode for the ItemListBase. Value is either \"Ascending\", \"Descending\" or \"UserSort\".", "Ascending") {} String get(const PropertyReceiver* receiver) const; void set(PropertyReceiver* receiver, const String& value); }; } // End of ItemListBaseProperties namespace section } // End of CEGUI namespace section #endif // end of guard _CEGUIItemListBaseProperties_h_
CEGUIItemListBaseProperties.h
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