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Ruta de la carpeta: \\game3dprogramming\materials\GameFactory\GameFactoryDemo\references\boost_1_35_0\boost\spirit\core\composite\positive.hpp
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/*============================================================================= Copyright (c) 1998-2003 Joel de Guzman Copyright (c) 2001 Daniel Nuffer Copyright (c) 2002 Hartmut Kaiser http://spirit.sourceforge.net/ Use, modification and distribution is subject to the Boost Software License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) =============================================================================*/ #if !defined(BOOST_SPIRIT_POSITIVE_HPP) #define BOOST_SPIRIT_POSITIVE_HPP #include
#include
#include
#include
namespace boost { namespace spirit { /////////////////////////////////////////////////////////////////////////// // // positive class // // Handles expressions of the form: // // +a // // where a is a parser. The expression returns a composite // parser that matches its subject one (1) or more times. // /////////////////////////////////////////////////////////////////////////// struct positive_parser_gen; template
struct positive : public unary
> > { typedef positive
self_t; typedef unary_parser_category parser_category_t; typedef positive_parser_gen parser_generator_t; typedef unary
> base_t; positive(S const& a) : base_t(a) {} template
typename parser_result
::type parse(ScannerT const& scan) const { typedef typename parser_result
::type result_t; typedef typename ScannerT::iterator_t iterator_t; result_t hit = this->subject().parse(scan); if (hit) { for (;;) { iterator_t save = scan.first; if (result_t next = this->subject().parse(scan)) { scan.concat_match(hit, next); } else { scan.first = save; break; } } } return hit; } }; struct positive_parser_gen { template
struct result { typedef positive
type; }; template
static positive
generate(parser
const& a) { return positive
(a.derived()); } }; template
inline positive
operator+(parser
const& a); }} // namespace boost::spirit #endif #include
positive.hpp
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