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Ruta de la carpeta: \\game3dprogramming\materials\GameFactory\GameFactoryDemo\references\boost_1_35_0\boost\fusion\view\zip_view\detail\end_impl.hpp
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/*============================================================================= Copyright (c) 2001-2006 Joel de Guzman Copyright (c) 2006 Dan Marsden Distributed under the Boost Software License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) ==============================================================================*/ #if !defined(FUSION_END_IMPL_20060123_2208) #define FUSION_END_IMPL_20060123_2208 #include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
namespace boost { namespace fusion { struct zip_view_tag; namespace detail { template
struct get_endpoint { typedef typename remove_reference
::type Seq; typedef typename result_of::begin
::type begin; typedef typename result_of::advance
::type type; }; template
struct endpoints { template
struct result; template
struct result
(SeqRef)> : mpl::eval_if
, mpl::identity
, get_endpoint
> { BOOST_MPL_ASSERT((is_reference
)); }; template
typename result
::type operator()(Seq& seq) const { return fusion::advance
(fusion::begin(seq)); } template
typename result
::type operator()(Seq const& seq) { return fusion::advance
(fusion::begin(seq)); } unused_type operator()(unused_type const&) const { return unused_type(); } }; } namespace extension { template
struct end_impl; template<> struct end_impl
{ template
struct apply { typedef zip_view_iterator< typename result_of::transform
>::type, typename Sequence::category> type; static type call(Sequence& sequence) { return type( fusion::transform(sequence.sequences_, detail::endpoints
())); } }; }; } }} #endif
end_impl.hpp
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